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1461. A "little thing" they should implement that would be AWESOME! - in Skill Discussions [original thread]
Tau Cabalander wrote: This has been proposed many times. I think the problem is skill books. To allow queuing a skillbook, it must also be possible to de-queue a skillbook. To do that means the skillbook has to both be able to removed or adde...
- by Abdiel Kavash - at 2012.07.31 20:44:00
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1462. Skill rollback! - in Skill Discussions [original thread]
Sam Seama wrote: Ok than a way for new players to get to try everything or to get in pace with the older players faster? No, why? A new player is training skills at exactly the same rate as an 8 year veteran was when they were new. (Not exac...
- by Abdiel Kavash - at 2012.07.31 20:39:00
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1463. Experimental market auto-caching in game browser page - in Market Discussions [original thread]
Vaerah Vahrokha wrote: Yeah it's not like I made it hard to fiddle with. I even put debug stuff everywhere and wrote it without any 3rd party library or include. It's also decently modular so all you have to do is to copy and paste a section an...
- by Abdiel Kavash - at 2012.07.31 20:33:00
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1464. Sticky:New dev blog: Well Fit and Well Loaded... - in EVE Information Portal [original thread]
This blog is full of win!!! Any chance we could be allowed to fit ships without actually sitting in them? And subsequently, allow fitting ships we can't fly or with modules we can't use? (Obviously you wouldn't be able to board or undock those sh...
- by Abdiel Kavash - at 2012.07.31 18:35:00
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1465. Why should I still play eve? Give me some good reasons - in EVE General Discussion [original thread]
Why would you? This is a game, if you don't like it don't play, as simple as that. Why do you want people to convince you to do something you don't want to do?
- by Abdiel Kavash - at 2012.07.31 10:26:00
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1466. So CCP, when are you fixing the idiotic station Whack-a-mole PVPing? - in EVE General Discussion [original thread]
Station camps are being done for two reasons: 1) To prevent the enemy from undocking and doing something else (defending a strategic objective, reinforcing a fleet, running missions, ...) 2) To generate rage and tears from the enemy. Notice that...
- by Abdiel Kavash - at 2012.07.31 09:58:00
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1467. Important issue with character transfers - in Player Features and Ideas Discussion [original thread]
The collateral is subtracted from your wallet when you accept the contract, not when you fail it. There is no way to end up with a negative wallet, outside of GM actions.
- by Abdiel Kavash - at 2012.07.31 09:42:00
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1468. WARDEC needs tweaked. - in Jita Park Speakers Corner [original thread]
A wardec allows you to do exactly what the name implies: to declare a universal war on another corporation (alliance). The war can end only in three ways: either the attacker withdraws the war, or the defender is defeated and surrenders to the att...
- by Abdiel Kavash - at 2012.07.31 09:39:00
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1469. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Quoting myself from features & ideas thread , because this is the official thread and there is a slight chance CCP might look at it... In response to "make the tutorial longer and make it explain more stuff": Abdiel Kavash wrote: I pers...
- by Abdiel Kavash - at 2012.07.31 09:32:00
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1470. Give the possibitly to create Missions - in Player Features and Ideas Discussion [original thread]
Cardano Firesnake wrote: We can also imagine NPC mission like courrier that could be created by trader player to avoid them the boring freighter trips. (with all the risk of an autopilot move of freight) Courier Contract What exactly is s...
- by Abdiel Kavash - at 2012.07.31 09:13:00
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1471. Tutorial as a single player campaign - in Player Features and Ideas Discussion [original thread]
I personally disagree. (And I must stress that this is my personal opinion as a player, I am not a games designer, I am not trying to tell CCP how to do their job, just sharing my thoughts.) For some reason many developers in the past few years, ...
- by Abdiel Kavash - at 2012.07.31 09:05:00
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1472. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
I logged in just to confirm, and this is definitely the case (however minor the issue might be). Now I can't unsee it... For those who don't understand: Hold your finger up in front of your face. See what objects it points to in your room. Now mo...
- by Abdiel Kavash - at 2012.07.31 08:36:00
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1473. Experimental market auto-caching in game browser page - in Market Discussions [original thread]
Is it possible to do something as simple as adding the list of items to browser cookies, or even HTTP get parameters?
- by Abdiel Kavash - at 2012.07.31 08:21:00
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1474. Skills the game desperatly needs - in Skill Discussions [original thread]
Agility Increases your walking/running speed by 5% per level. Camera Drone Operation Increases the speed your camera turns around and follows your ship. Includes ship spinning in stations. Warehouse Management Decreases the volume taken up...
- by Abdiel Kavash - at 2012.07.31 07:54:00
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1475. Experimental market auto-caching in game browser page - in Market Discussions [original thread]
Please PLEASE make it so that I can load my own configurable list of items to scan. I would pay real money (EVE real of course) for something like that. Evemarketeer used to have that functionality, it doesn't anymore, and I don't know of any site...
- by Abdiel Kavash - at 2012.07.31 07:37:00
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1476. LUEsers, Gen[m]ay, /b/ and Farkistan - in EVE General Discussion [original thread]
Nyreanya wrote: Because EVE requires more thought than your typical teenager is willing to put forth. Doesn't explain goonswarm.
- by Abdiel Kavash - at 2012.07.31 07:30:00
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1477. New Inventory System again where is the option NOT to use IT ? - in EVE General Discussion [original thread]
Tarsus Zateki wrote: xavier69 wrote: After captains quarters I thought you idiots at ccp would have gotten the message loud and clear. Those of us who have played for 5+ years do not want to have to relearn the UI, if you want to add a new U...
- by Abdiel Kavash - at 2012.07.30 22:22:00
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1478. Isk problems - in EVE General Discussion [original thread]
The easiest way to reduce ISK faucets is to reduce NPC bounties and increase NPC drops. The question is, should it be done? I don't see any convincing arguments in this thread.
- by Abdiel Kavash - at 2012.07.30 20:03:00
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1479. Hauling in and out of nullsec - in Science and Industry [original thread]
Unless you can get a jump freighter yourself, cooperating with someone who has one will be much faster, safer, and easier for you.
- by Abdiel Kavash - at 2012.07.30 17:28:00
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1480. invention implants still broken? - in Science and Industry [original thread]
Last time I asked the same question I got told they aren't and never were available in game (because they don't work).
- by Abdiel Kavash - at 2012.07.29 23:41:00
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